Space based liquid vector shadows

When liquid material casts a shadow on a space based (spacial) vector, a shadow is formed during a particular calculation. The average distance between all liquids and all shadowed light forms have to be quantified (and calculated) when the amount of distance is desired in a space-based plane. If darkness emanate from within a given liquid, the original light must be measured if one wishes to take into consideration the aforesaid quantitative measures where vectors are required. The basis for all liquified matter (e.g. water, etc.) has to be gathered into a generalized formula when doing non-vector based calculations and comparisons on liquid matter vs less-than-shallow shadows. Angular dimensions play a part in the final measurements, but only before darkness displaces light. Using the following photograph (shadowed vector), an interpolation of liquid vector-based lightness might be inferred:

shadowed space based vector liquid

shadowed space based vector liquid

Note that any momentum which may be implied in the shadowed vector provides inconclusive data. This data is only tangential to the abstraction evidenced by continuous momentum when darkness mobilizes initial light vectors. One can only conclude three (3) data points. These data points should be referenced, topically, in a future document. Such a document could exist in a future 28,430 years from today’s date (if only as a back-reference to a previously implied date). If space allows, a linear photograph taken 29,000 years in the future may be posted here. With such dimensional analysis, the distance would be only an epoch used for the conclusion of the previously-mentioned data points. Continuous momentum may help average a given liquid’s distance, but only when converting non-vector based analysis on liquid matter comparisons. Further research on this matter is undoubtedly a necessity for those that consider liquid vs shadow calculations necessary.

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1 Comment

  1. Miles Armandoloz

    nice post.

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